Firstly i need to create the blood splatter effect if the player is hit by a bullet, but it doesn't look like blood at all. had some difficult adjusting the setting , have to re-adjust again...
texture:
the particle:
Secondly, need to make the particles or maybe prefab for the bullet.
i found a animated particle image from the internet first to set as reference,
The animated particle image i took from internet, to use it as a example first.
the particle:
need to adjust somemore.
Finally, im thinking of using the rain to use as an effects,
it will rain when the timer is halfway through the time limit, to remind the player that time is almost up
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